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In the context of computer programming, magic is an informal term for abstraction - it is used to describe code that handles complex tasks while hiding that complexity to present a simple interface. The term is somewhat tongue-in-cheek and carries good connotations, implying that the interface simplifies an otherwise difficult or tedious task. For example, Perl's polymorphic typing and closure mechanisms are often called "magic". The term implies that the hidden complexity is at least in principle understandable, in contrast to black magic and deep magic, which describe arcane techniques that are deliberately hidden or extremely difficult to understand. [[1]]

Here follows the list of magic tricks occurring in ATiM.

Pages in category "Magic"

The following 2 pages are in this category, out of 2 total.



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